2010年12月29日水曜日

Your Friend is sharing the "LG Xnote P210 claims 'world's thinnest bezel' title, our undying appreciation" article with you.

Check out: "LG Xnote P210 claims 'world's thinnest bezel' title, our undying appreciation" - www.engadget.com http://www.engadget.com/2010/12/28/lg-xnote-p210-claims-worlds-thinnest-bezel-title-our-undying-a/?icid=engadget-iphone-url
If there's one thing we appreciate more than pixel density, it's slim bezels. LG, a traditional enemy of unsightly frames, is today staking its claim for having the world's thinnest bezel on a laptop with the new Xnote P210. This 12.5-inch machine is said to fit within the footprint of an 11.6-incher, but before you start throwing insults like "netbook" around the place, do take note it has a dual-core Core i5-470UM processor inside -- capable of running between 1.33GHz and 1.86GHz -- 4GB of RAM, and a 320GB HDD. The LED-backlit display's resolution isn't specified beyond a note saying it's "HD," while Windows 7 Home Premium is the predictable OS of choice. Look for the P210 to hit Korea in February for around 1.3 million won (about $1,135), but don't hold your breath on it coming Stateside for anything other than a flying trade show visit.




Via: Compulenta, Mini-notebook-laptop
Source: Newswire

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




Your Friend is sharing the "ASUS teases Eee Pad and Eee Slate ahead of CES launch" article with you.

Check out: "ASUS teases Eee Pad and Eee Slate ahead of CES launch" - www.engadget.com http://www.engadget.com/2010/12/28/asus-teases-eee-pad-and-eee-slate-ahead-of-ces-launch/?icid=engadget-iphone-url
Seems like all these CES vendors have wised up to the fact that announcing their new products amidst a maelstrom of new product announcements tends to be slightly counterproductive. So, naturally, they're spending their December carefully teasing out little pre-release details. It's ASUS' turn today, who clearly isn't content just telling us about its Eee Pad / Slate / Tablet / Chopping Board and has decided to dish out some candid hardware shots. What we see above is a USB 3.0 port embedded within a very slinky keyboard panel, which itself seems attached to a touchscreen display (with Android buttons!) up top. It's looking more like a tablet PC (presumably with a pivoting screen) than a tablet, which is corroborated by other images at the source link. Two devices are included in this teaser picture set, with the other looking like it has a slider keyboard (see it after the break) -- none of it is definitive just yet, but it makes for a good guessing game to fill the time until the big show kicks off in Vegas next week.




Via: Notebook Italia
Source: Tech in Style

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




Your Friend is sharing the "Digits conductive pins won't make a fool of you in the cold" article with you.

Check out: "Digits conductive pins won't make a fool of you in the cold" - www.engadget.com http://www.engadget.com/2010/12/28/digits-conductive-pins-wont-make-a-fool-of-you-in-the-cold/?icid=engadget-iphone-url
Ever tried writing a text message or an urgent work e-mail with gloves on? Chances are what you planned to type and what came out couldn't look more different...if anything came out at all. Digits are a $14 set of four conductive pins that, like the Dots iPhone gloves, were designed to make cold weather touchscreen use easy, and hopefully error free. Unlike Dots and other pre-made touchscreen products, however, Digits allow you to use your own gloves, provided they're knit (unfortunately, they're not leather-friendly). Each pin comes in two parts: one piece sticks through from inside your glove, and the other, which sports silicone caps, attaches from outside, using the same concept as this DIY set. Digits should keep your touchscreen free of scratches and your texts and e-mails free of error, even when it's freezing out. Hopefully now you won't end up firing when you should be filing.


Via: Gizmodo
Source: Quirky

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




2010年12月17日金曜日

Your Friend is sharing the "Dell Venue Thunders into Korea this month with Android 2.2 and 4.1-inch Gorilla Glass screen" article with you.

Check out: "Dell Venue Thunders into Korea this month with Android 2.2 and 4.1-inch Gorilla Glass screen" - www.engadget.com http://www.engadget.com/2010/12/16/dell-venue-thunders-into-korea-this-month-with-android-2-2-and-4/?icid=engadget-iphone-url
Dell's keeping up its usual habit of sneaking devices out with today's announcement of the Dell Venue for launch in South Korea. Local carrier KT has revealed the details of this 4.1-inch Android 2.2 device (sans keyboard, unlike its WP7 cousin the Venue Pro), which is set to arrive by the end of this month at a price of 700,000KRW ($606). Formerly known by its codename of Thunder, this has actually been one of the most hotly anticipated Android handsets of the year, though the only other information confirmed by KT so far is that it'll have a curved Gorilla Glass screen. We're sure a US launch can't be far behind.


Via: SlashGear
Source: KT

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




2010年12月15日水曜日

世界のモバイルアプリダウンロード数、2014年には約770億本に——IDC予測

世界のモバイルアプリダウンロード数、2014年には約770億本に——IDC予測
http://www.itmedia.co.jp/enterprise/articles/1012/14/news025.html

Your Friend is sharing the "Nokia to revamp Symbian UI, ship dual-core phones in 2011" article with you.

Check out: "Nokia to revamp Symbian UI, ship dual-core phones in 2011" - www.engadget.com http://www.engadget.com/2010/12/14/nokia-to-revamp-symbian-ui-ship-dual-core-phones-in-2011/?icid=engadget-iphone-url
We don't have any hard details yet, but Computerworld reports that Nokia's planning a busy 2011, with four to five updates to the Symbian UI on tap, as well as dual-core phones. The information comes courtesy of Nokia senior manager Gunther Kottzieper, who gave a presentation at the 2010 Internation Mobile Internet Conference in Beijing earlier today -- a slide labeled "Nokia Symbian 2011 focus areas" indicated that a Q1 Symbian update will include over 50 features, including a more intuitive browser, while second- and third-quarter updates will add "a new look and feel for the user interface, a more flexible home screen, an updatable HTML5 browser and an easier software update experience." A hardware-related slide tipped upcoming 1GHz phones with more graphics memory in the second or third quarter, as well as dual-core phones and something called a "true zoom camera" in late 2011 or early 2012. (We're guessing that means an optical zoom, which would be just wild on a mobile phone.) Ignore this morning's E7 delay and all of that sounds like evidence of renewed focus at Nokia under new management -- and it also sounds like Nokia taking over Symbian development might have lit some serious fires. We're dying to look at these slides ourselves -- we'll keep digging and let you know.


Source: Computerworld

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




Your Friend is sharing the "Nokia delays E7 slider into 'early 2011'" article with you.

Check out: "Nokia delays E7 slider into 'early 2011'" - www.engadget.com http://www.engadget.com/2010/12/14/nokia-delays-e7-slider-into-early-2011/?icid=engadget-iphone-url
Oh dear. Like the N8 before it, Nokia just confirmed to us that the Symbian-powered E7 slider will be delayed. The official word has it launching in early 2011, not December 2010. We've been told that Nokia's holding up production due to a "minor durability issue" discovered in the E7 hardware. We can't blame Nokia for wanting to ensure the best possible user experience -- it's just a shame that it will require the holiday shopping season to sort it out.


Via: All About Phones


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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




2010年12月12日日曜日

Check out this article

Check out this article: Electric Composters Don't Say "Holiday," Where To Buy Green Tech Gifts Online (http://techcrunch.hereing.com/html/1/3730/index_target300.htm)

Check out this article

Check out this article: TC Teardown: Who Is Best Positioned To Win The $20 Billion Brand Advertising Prize? (http://techcrunch.hereing.com/html/1/3724/index_target300.htm)

Life in the Chromeosphere

I really wanted to love the Cr-48 Chrome OS notebook . In theory, it's bang-on perfect for a content worker like me who already relies on ...

http://news.cnet.com/8301-19882_3-20025401-250.html

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Your Friend is sharing the "LG Star preview" article with you.

Check out: "LG Star preview" - www.engadget.com http://www.engadget.com/lg-star/preview/?icid=engadget-iphone-url
The LG Star. The dual-core beast from the east that was once a mere twinkle in our eye has managed to find its way to the Engadget mansions, having been lent to us by a very generous (and very anonymous) tipster. It's clearly a test device, as evidenced by its diagnostics menus and lack of a lockscreen, but there's no disguising the power that lies within it. We put the Star through a battery of common Android benchmarks and the results were, in a word, outstanding. Basically, Tegra 2 will give anything your current phone's running an inferiority complex. Join us after the break as we delve deeper into this upcoming powerhouse of a handset from LG. One thing's for sure: CES 2011 can't come soon enough.
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Before we get to the raw power encased within the LG Star, it's requisite to discuss the phone's external hardware. This isn't a blade server, after all, and people are going to expect their smartphone to look the part too. Some perfectionists will be put off by the generous heaping of bezel at the bottom of the Star and the quirky spine-like column that spans its rear, but on the whole it's mostly an unadventurous and safe design, exuding the same uncomplicated slate aesthetic as most of its contemporaries. There's one device we're immediately reminded of when handling the Star and that's HTC's Droid Incredible -- albeit with the slight (major?) difference that LG's new handset offers a larger 4-inch display.

The 800 x 480 panel on this phone is rather gorgeous. We can tell from its imperfect blacks that it's not an AMOLED display, but it also exhibits viewing angles that are distinctly superior to your run-of-the-mill LCD. Whatever it is, it delivers a lucid and vibrant picture. The glass covering it is flat -- none of that fancy Nexus S stuff -- but slopes off at the sides to soften the edges and improve ergonomics slightly.


A pair of grilles at the bottom of the handset provides the sound output and, presumably, input -- there's only one loudspeaker sat behind one of the meshes, we're guessing the other's occupied by a mic (if that seems familiar, it's because Apple's been doing it for a good while now). We were pleasantly surprised by the loud and punchy sound the Star's solo speaker puts out, which, allied to the strong display, provides the basic competency required of a compelling multimedia phone.


The software on this bad boy is definitely not fully baked yet -- it didn't even have a lockscreen on our first boot yet suddenly discovered one on the second -- so we're leaving that stuff aside until LG itself decides to furnish us with a unit. If you simply must know what the company's slightly tweaked Android 2.2 experience is like, you might want to check out its LU3000 handset, which is about to launch over in South Korea in the coming days.


An additional note worth making here is that the initial Star leak came with the juicy implication that Gingerbread could be the Android version shipping with final units, so we'll have to just wait to find that out. The unknown maturity of the software should also be kept in mind when looking at our benchmark scores -- for all we know, LG could already be testing much better code than the stuff that's on our proto unit. Still, check out the video below for our performance test results, we doubt you'll be disappointed.


Those numbers were also borne out by our hands-on experience with the LG Star, which tracked our homescreen swipes without hesitation or perceivable lag. The unfinished software does chug down quite often, seemingly entranced in an existential contemplation as to where it's going and what it's doing with its life, but the hardware performance is unquestionably top-notch. Hell, it's punching out a new notch all for itself when it comes to raw CPU prowess. Sadly, the Star refused to play back any video clips we loaded onto it, irrespective of format, so we weren't able to verify our suspicion that it's capable of handling 1080p content. YouTube video in HQ mode and Flash clips embedded on webpages played without a hitch.

This is seriously shaping up to be one of next year's highlight devices (and if it isn't, it just means 2011 will be a spectacular year in smartphones). We'd almost call it a return to form for LG, but then the Korean company has never really had the sort of form the Star's exhibiting -- it's never led from the front in the way this handset promises to do. We'll be hoping to see a lot more of the Star at CES, perhaps with some Gingerbread firmware on board... how about it, LG?




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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




2010年12月11日土曜日

Your Friend is sharing the "Nexus S review" article with you.

Check out: "Nexus S review" - www.engadget.com http://www.engadget.com/2010/12/10/nexus-s-review/?icid=engadget-iphone-url
It can be difficult to review a phone like Google's Nexus S in a world already populated by so many outstanding Android devices. Not only does the manufacturer of this phone make a series of handsets that are all essentially the same (the Galaxy S line), but countless other OEMs are cranking away on hardware for the platform. Of course, the Nexus S is a decidedly different phone altogether. Picking up where the company's Nexus One left off, the S continues Google's legacy of creating standalone, "pure Android" phone experiences, seemingly aimed less at the mainstream and more towards developers. Unlike the failed experiment of the Nexus One, Google appears to be taking a more realistic approach to the S; the phone will be sold through Best Buy (and Carphone Warehouse across the pond), which suggests that the company has bigger plans for this device.


And what a device it is -- the Nexus S boasts a 1GHz Hummingbird CPU, 512MB of RAM, a 4-inch, 800 x 480 curved Super AMOLED display (dubbed the Contour Display), 16GB of storage, a 5 megapixel rear and VGA front-facing camera, and near field communication capabilities. But hardware is only half the story here -- the big news is that the Nexus S showcases the next major evolution of the Android OS, namely, Gingerbread (or version 2.3). The update comes with a slew of new features alongside some UI improvements that show Google isn't slowing down when it comes to pushing its mobile operating system forward. So is the Nexus S a real standout in the Android world, or is it more of the "me too" tech we've seen lately? Read on after the break for the full Engadget review to find out!
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Hardware

As you can tell by the photos in the gallery, the Nexus S isn't a plain-Jane slab. Sure, it's got similar design leanings as the other devices in the Galaxy S line, but it's also slightly... freaky. For starters, the shape of the ultra-gloss, stipple-graphic black plastic housing curves and pops in all kinds of unusual ways, with a kind of reverse "chin" sprouting out of the lower half, and a very slight curvature to the front of the phone. You've probably heard the fuss over this, but yes, the screen and front glass of the device have a minor, concave curve which sits nicely when nuzzled against your face. It's not a dramatic difference, but it gives the phone a fairly unique look. In general, however, the design doesn't feel wildly different from other Galaxy S phones -- particularly when it comes to materials. Samsung seems focused on using light (and somewhat cheap feeling) plastic for its housings, though they deviated on the Captivate, which we felt was an improvement.


The front of the device is obviously all screen, save for the earpiece. You can see the proximity and light sensors peeking out from behind the glass, as well as that VGA camera. On the left side of the phone you've got a volume rocker, on the right is the power / sleep button, and along the the bottom is the Micro USB and headphone jack. The latter has been the cause of some concern amongst potential buyers, but we actually like having the headphone jack access down below. Overall, the design of the phone is sleek and frankly odd enough to make it stand out amongst contemporaries, but we wish that Samsung had utilized more inspiring materials on this model.


Internals

As we mentioned, the Nexus S packs in a formidable amount of tech into its small frame (2.48 inches by 4.87 inches, and 0.42 inches thick, in case you were wondering). Any device loaded up with a 1GHz Hummingbird CPU is sure to get our attention, and the performance we've been seeing with the S is nothing short of awesome. On a Neocore benchmark, we scored a terrific 55.6fps, and general use of the OS is lightning fast with nary a hiccup in sight. We also haven't run into any memory issues, and though having 16GB of storage onboard is nice, we would have liked to see a microSD option here as well. Still, the method which Gingerbread utilizes the installed flash memory is excellent, and for those of you who can live with a finite amount of space, this won't be an issue.


Besides the storage and CPU, the device sports a Super AMOLED display at 800 x 480 (235 ppi) which looks gorgeous (if slightly yellowish) to our eyes. The device also has it's fair share of wireless radios, including tri-band HSPA (900, 2100, and 1700MHz), and quad-band GSM / EDGE (850, 900, 1800, 1900MHz), WiFi 802.11b/g/n, Bluetooth 2.1+EDR, A-GPS, and that NFC chip you've been hearing all about. There's also a gyroscope, accelerometer, and digital compass inside. We were a little disappointed to discover that Samsung didn't include a notification light on the device -- we like the reassuring blip telling us we've got an email waiting.


As far as that NFC chip is concerned (pictured above), right now there's not a lot to test it with, though Google is hoping that devs will find all kinds of uses for it. Right now it's read only, so you can't write to the device from a target -- that's a security measure right now. When we spoke to reps, they told us that there were three methods of using NFC: read, write, and exchange. Exchange sounds interesting, because it would (in theory) allow you to simply swipe your phone against or near another NFC device and swap contacts (or other info).


We did see some strange issues with the display -- while it does look handsome in most settings, we noticed some troubling inconsistencies in the panel against certain colors or tones. It was particularly pronounced on solid gray backgrounds (as you can see above). We're not sure the cause of the problem (or if it was simply an issue with the device we had), but it was somewhat troubling. One other thing of note -- we noticed a few missed or latent presses on the touchscreen which occasionally led to stuttery behavior or an opened item that we didn't mean to tap. It's hard to say if this was a software or hardware issue (and we know that sometimes Android devices can be particularly finicky when syncing). It wasn't a deal-breaker by any means, but we saw the issue rear its head a handful of times, and felt it was worth mentioning.


Speakerphone / earpiece / call quality / network

The sound quality on the Nexus S is right up there with some of the best phones we've tested. Speakerphone calls and music came through loud and clear over the external speaker, and we were downright wowed with how loud and clear the earpiece sounded. Even when we were having a conversation in a crowded room, the Nexus S pumped out audio that was crystalline to our ears. Coupled with excellent service on T-Mobile's network, we were not only able to make calls where our iPhone failed, but the clarity and volume of those calls were superb.


Connections on T-Mobile's network were excellent in most places, allowing us to make calls where ATamp;T's network couldn't, though we did see EDGE data crop up on the Nexus S more than our ATamp;T devices -- and there's no HSPA+ to be found here (unlike T-Mobile's other flagship Android phones), just in case you were wondering. Still, speed certainly wasn't a major issue, and network throughput was decently strong (though not mind-blowing) when we were on T-Mobile's 3G. We averaged about 1.5 Mbps down and up on T-Mobile, and a slightly higher 2 Mbps down and 1.5 up on ATamp;T in the wilds of Brooklyn.


Camera

We're impressed by the shooter on the Nexus S, but there is something in the quality of its photos that still feel very phone-like to us. In particular, we felt that images looked washed out and grainy even in well lit situations. It could be a fault of the auto white balance or ISO settings, but we certainly were able to produce better results with other phones in this class.


On the bright side, the Nexus S camera seems to excel at low-light images, pulling impressive detail in situations where we expected much less. In fact, we can't say that we've seen a smartphone recently with better low light performance. We're not sure what this is attributable to, but we're certainly happy about it.


Unfortunately for video, the Nexus S is still a slouch -- we're guessing this doesn't have to be the case, but there's no true HD option here. The highest quality video you can shoot is 720 x 480. Kind of a bummer.


As far as the front-facing camera goes, it's pretty standard VGA fare, which mean low-res, grainy, and artifacted. Maybe we're spoiled by all these high resolution shooters, but no matter how you slice it, 640 x 480 is tough to take. We really wish Google would include native video chat feature with its phones -- we're all for third-party apps, but a dedicated, codified piece of software from the mothership would go a long way to making the presence of this camera more useful. Also, remember how you guys make Google Talk with video chat? It's pretty cool. Obviously this is coming in Honeycomb (Andy Rubin kind of let it slip during his Dive Into Mobile chat), but it would be great to have right now.
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Battery life

The Nexus S' 1500mAh battery showed impressive signs of life in our short period of testing. In heavy use (though not tons of calling), we sustained about 20 hours of life before the phone was crying for its charger. We suspect that amount would be slightly lower if we'd spent a bit more time on calls, but it's still a solid showing considering the amount of downloading apps, screen testing, and general messing around we did with the device.


You'll certainly be able to make it through a day with the Nexus S, but if you're a heavy talker or plan on doing a lot of gaming, you may want to consider a second battery.


Software

The big story with the Nexus S isn't really about the hardware. While there are some notable upgrades and changes on the front, what the phone really represents is a gateway to the next stage of Android, version 2.3 -- otherwise known as Gingerbread. For those expecting a sea change in the OS, we'll tell you up front that you'll be disappointed. When we say evolution, we mean it. This is kind of the Snow Leopard of Android updates -- a lot of motion behind the scenes, but not a load of cosmetic and navigational changes. There isn't a ton here that's dramatically different than Froyo, but there are some notable additions that worth taking a deeper look at.


User interface

Coming from Froyo, you won't see massive changes to the look and feel of Gingerbread, but there are nice tweaks and some cleanup that shows Google is moving in the right direction. For starters, the status bar icons, window shade, dialer, and some applications (and their icons) have gotten a fresh coat of paint. By the looks of things, Google is moving away from the colorful, almost cartoonish look of previous OSs, and dipping into a more somber a sophisticated palette, mostly featuring shaded grays and blacks with green highlights. The company has made some thoughtful choices in terms of user experience as well -- if you're synced with a Google account, your status bar icons go from white to green, and instead of obscuring menus on the camera app, there's now a row of contextual items at your disposal while shooting.


Other little updates include a new orange burst of color which happens when you reach the end of a long list, and added transparency in menus, giving the OS a glassy feel. Additionally, the battery use and task manager have new views to graphically depict usage on the phone. Speaking of task managers, Google has now seen fit to add a proper menu option to the task manager right from the home screen menu. We're guessing the popularity of third-party killers was enough to convince the company that confronting the issue head on wasn't such a bad thing after all. It's a welcome addition here, and we found ourselves reaching for it fairly often (not due to performance issues... just because we're fastidious when it comes to application management).


Google has also updated some of its live wallpapers (which look nice, but we're not that fond of). We will say that this time around, whether it's the new OS or that Hummingbird CPU, we didn't see the kind of performance issues when running the wallpapers that we saw on the Nexus One. Still, we prefer to use the phone with static backdrops.


The biggest change you'll notice, however, comes in the form of the new keyboard. Not only has the company cleaned up and refined the look of the onscreen QWERTY, but it's added new functionality for word suggestions, copy, paste, and selection. Additionally, the keyboard finally exhibits more expected multitouch behavior, thanks in part to new threading that the company has added. Those changes allow you to do things like tap the punctuation key and then slide your finger to the character you want. We'd be gushing about what a great addition that is, except Google forgot one important thing -- when you lift your finger off of your selected character, the keyboard should then flip back to the ABCs. It does not. Instead, you're left stranded in the punctuation menu, meaning you've got to tap the toggle again to get back to your QWERTY. What kind of sense does that make? The whole point of being able to slide your finger to another character is to save clicks and time -- but having to click back out defeats the purpose. The intention is good, but the way Apple has it working on the iPhone is a much better, smoother method. Another gripe we have about the keyboard is that Google seems to have shrunk the height of the keys, making the keyboard on the Nexus S's 4-inch display feel cramped. We're not sure of this, but it definitely seems like the company has reduced the keys in size.



On a slightly brighter note, there are big improvements in word suggestion and selection, including new markers which you can use to grab selections of text. Well, let's be clear -- Google still has major issues with text selection and editing on Android devices. The first striking problem is that there is not a consistent method of selecting text on the device. None. At all. In the browser, you long press on text to bring up your anchors, then drag and tap the center of your selection -- boom, copied text. In text editing fields, however, in order to select a word you must long press on the word, wait for a contextual menu to pop up, and then select "select word" -- a completely counterintuitive process. In the message app you can long press to select only the entire message, and in Google Reader? You can't select any text at all. Even worse, Gmail has a different method for selecting text from an email you're reading, and it's far more obnoxious than any of the others. There, selecting text goes from being mildly annoying to downright silly. Want to grab some text out of an email? Here's your process: hit the menu key, hit "more," hit "select text," and then finally drag your anchors out. Funnily enough, a little cursor appears when you start selecting -- a holdover from Linux? To have this many options and discrepancies over something as simple as copy and paste should be embarrassing to Google. What it mostly is, however, is a pain to the end user.


And that's kind of the crux of our problem with Android in its current state. We don't question the power of the OS, but the fit, finish, and ease of use simply is still not there. There is something disconcerting about an operating system that changes its rules from app to app -- for a mobile interface to work well, it has to be approached holistically and organically. There is something cohesive in OSs like webOS and iOS -- a language that you can easily learn to speak and feel confident about using to get what you want -- that just seems to be missing here.


New apps

There aren't a ton of new pieces inside 2.3, but there are a few notable new additions to the app lineup. The first one is Tags, which is an NFC app which records all of the links you've gathered using the new tech in one easy to locate bag. You can star and delete these links much like Google Reader or Gmail. The second app which is notable is Downloads. This collects anything you've pulled down from the browser in one easy to reach spot. It certainly makes identifying where specific apps or files came from much easier, though it doesn't offer a ton of day-to-day utility.


Under the hood

Besides all the front-end stuff you can see, there's a lot that's less obvious happening in Gingerbread. Firstly, Google has added integrated support for VoIP / SIP calling, which means you can plug in your favorite service and access it through the native menus in the OS. This won't appeal to everyone, but there's definitely a certain segment of users that will be stoked to see this feature.


What really gets our juices flowing, however, is the fact that Google seems to be going full tilt on making Android a gaming platform. The company has enriched the OS with a handful of new APIs and dev tools which improve native code support and set the stage for faster, better looking games (and other graphics-heavy applications as well). It will be exciting to finally see developers taking advantage of the formidable hardware inside a lot of these devices. We don't know if the Nexus S is already utilizing some of these new tools, but as we said before, the OS seems blazingly fast and silky smooth when it comes to animations and transitions.


Wrap-up

It seems like every couple of weeks we're saying something along the lines of "x is the best Android smartphone on the market right now." We'd like to tell you differently when it comes to the Nexus S, but the truth is, it really is the best Android device available right now. Sure, we'd prefer it was on Verizon, and yes, there are some issues with the phone and OS that detract from the good bits... but there are also a lot of good bits. We'd been longing for a Galaxy S device that wasn't burdened by Samsung's sometimes-clunky TouchWiz, and in joining forces with Google, the company has more than delivered.


There's no shortage of great phones available right now, and there's no question that 2011 will usher in a flood of devices that make 2010's offerings seem forgettable. Like we said earlier, this isn't a perfect device, and in fact a lot of what's exciting about this phone is what's happening behind the scenes -- as if the stage is set for the arrival of Honeycomb and a slew of features. Still, when it comes to state of the art for Android right now, the buck stops here.




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2010年12月7日火曜日

Your Friend is sharing the "Google Nexus S preview" article with you.

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We're here at the D: Dive Into Mobile conference in San Francisco, and we've just had a chance to lay our ever-loving hands all over Google's latest wunderkind, the Nexus S. As you've probably already read and seen, the device is set to be the next flagship phone sporting a pure Google experience. That is, full-on Android 2.3 (AKA Gingerbread), sporting a subtly reworked user interface design, and touting some potentially powerful new features, like near-field communication compatibility (hardware permitting -- and this hardware does indeed permit). Speaking of nuts and bolts, the phone is no slouch, boasting all the design leanings of Samsung's wildly popular Galaxy S line, but packing them into a tighter, sleeker, faster package.


As you can see in the pictures and video below, we spent some quality time with the newest Nexus, and we've made a few professional observations -- so follow along after the break to get the full scoop.
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Firstly, the phone is fast. We mean blazingly fast. Not only that, but the animations, touch response and general framerate on everything seems to be cranked closer to the vicinity of the iPhone 4. Not too surprising since the two share the same 1GHz Cortex A8-based Hummingbird processor core. What that means is that the experience of zipping around on the handset feels fluid and natural, with little of that Android-lag we've seen on earlier devices. If Froyo was a spit shine, this is a complete hot wax treatment.


The UI has also been nipped and tucked all over the place, with icons and navigational elements taking on more of a buffed glass feel. Menus now sport a slight bit of transparency, and there are thoughtful little details, like an orange glow that puffs up along the bottom or top of the screen when you reach the end of a scrollable list. When the phone goes to sleep, there's an effect of an old cathode ray TV being switched off, and even something as innocuous as the phone dialer has been refined. Google has made big improvements to the keyboard, copy / paste, and text selection options, bringing the on-screen QWERTY and its associated components much closer to parity with iOS 4.


As far as the hardware is concerned, this is fairly familiar Galaxy S fare, though the curved design and few interesting choices (like the bottom headphone jack and Micro USB port and "reversed chin") give the phone some character. We were told by Google that the front of the device is meant to convey a continuous, unbroken surface from the status bar to the bottom buttons, and that's definitely the case. The piano black housing and odd, almost alien curvature of the device give it an ethereal, ghostly quality that we quite like. Even if the thing is an unstoppable smudge magnet. Inside, the device boasts 16GB of storage, but weirdly no microSD slot. However, Android 2.3 creates a partition which replicates a mounted SD card, and the company has streamlined the process of copying apps to that space using a simple checkbox.


We also had a chance to test the NFC of the device, and while nothing really mind-blowing at the moment, it has the potential to become a very interesting new method of interaction between our devices and our surroundings. Unlike QR codes, the function doesn't require any app launching or picture snapping -- you simply get your phone within range of the target. The new cameras (that's a VGA front-facing shooter and 5 megapixel rear number) seem to function well, and switching from the front to the back takes minimal hunting and pecking.



We'll have a full, thorough review of the phone in the coming days, but for now, feast your eyes on the photos and video in this post, and get ready for the next stage of Android's evolution.




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2010年12月3日金曜日

Your Friend is sharing the "Wheeme massage robot asks where it hurts to drive away the pain" article with you.

Check out: "Wheeme massage robot asks where it hurts to drive away the pain" - www.engadget.com http://www.engadget.com/2010/12/03/wheeme-massage-robot-asks-where-it-hurts-to-drive-away-the-pain/?icid=engadget-iphone-url Former Israeli electronics and defense engineers wouldn't be the first group of people we'd peg to leap into the robot massager biz, but that's exactly who's behind the Wheeme from DreamBots inc. According to the firm's about page, the Wheeme was developed to meet "the increasing demand for smart products that offer the natural feeling of caressing, relaxation, falling asleep and even just tickling." True to those goals, the device works by moving slowly across a person's body to provide a gentle massage using its soft silicone rubber "fingerettes" (a.k.a wheels). Special tilt sensor technology ensures it won't fall off or lose grip while motoring either -- making the Wheeme a master at its trade -- at least for customers lying down. Officially this rover will start shipping in the spring of 2011, but pre-ordering the device which costs $49 plus shipping will guarantee you don't miss out on any of the drive by goodness. To view the Wheeme going to work while narrowly avoiding crashes, check out the embedded video after the break.



Via: Spectrum.ieee.org, Engadget German
Source: Dreambots.com

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2010年11月27日土曜日

Keeping tabs on tablets (week in review)

Amid all the news of Black Friday deals, holiday sales, and Cyber Monday malware, it was the new kid on the block--the tablet--that grabbed the b...

http://news.cnet.com/8301-1001_3-20023836-92.html

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Your Friend is sharing the "Editorial: My next iPad won't be a 7-incher, but I wish it could be" article with you.

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It took me a while, but I'm starting to fall in love with my iPad in a way I haven't loved a gadget for a long while. There's something about the form factor, the apps, the OS that feels just right and makes me want to do as much of my daily computing on it as possible. Of course, that's still a pretty small sliver of my overall day, and the iPad isn't even close to replacing my laptop for the large majority of my work, but I'm finding myself increasingly doing casual browsing, casual gaming, serious writing, and, yes, even some reading on Apple's 10-inch tablet.


But I have one "big" problem with the tablet that doesn't look like it'll be solved anytime soon: it's not 7 inches. Will Apple ever eat its words and build a smaller iPad, or will the 7-inch form factor be left to the rest of the emerging tablet market to fight over?


The iPad was built by Apple, which means in a few months' time we're probably going to see a brand new version of the device that will somehow cast the current version in a very unfavorable light. We'll wonder what all the fuss was about. "You mean the first iPad couldn't even do video calls?" could be the iPad's version of "You mean the iPhone didn't even have third party apps when it came out?" And of course, the current iPad is far from perfect. With impending competition from smaller, well-connected, camera-packing, Flash-compliant, and / or cheaper tablets (the Galaxy Tab, Nook Color, and BlackBerry PlayBook, to name a few), what's Apple planning for its second-generation iPad to keep a hold on its sizable market lead?


First off, I don't really have any idea. It's probably a pretty safe bet that Apple will be adding the iPad to its stable of FaceTime-compatible devices, courtesy of a camera or two, and apparently the screen is getting some sort of tweak, but that's about all anyone can safely guess. One thing I am pretty certain on, however, is that the new iPad won't come in a 7-inch flavor. Steve Jobs pretty soundly trashed all the swirling rumors of a 7-inch iPad on Apple's earnings call a couple months ago ("This size is useless unless you include sandpaper so users can sand their fingers down to a quarter of their size."), and I'm not too happy about that.

However have we managed with these 3.5-inch iPhone screens all this time?


I mean, his argument is simply absurd. If the only way to make the iOS UI work was a 10-inch screen, however have we managed with these 3.5-inch iPhone screens all this time? Apple could of course make a usable 7-inch interface out of the iOS elements, but they're either afraid of further development fragmentation, or consumer confusion (is this a phone or a tablet?), or both. Prior to the iPad's success I might be a little worried about the first problem: can you really expect developers to build all-new apps, or all-new-formatted apps, for an unproven new device? But the iPad showed the flexibility of the OS and the eagerness of its developers. Also, no offense intended, but Samsung has also done a pretty good job of showing what some of the iPad's UI ideas might look on a 7-inch form factor. At the end of the day, the iPad is a computer, and computers have always come in different sizes -- even from Apple.

See, I love the Nook Color and the Galaxy Tab -- for the form factor. Like it or not, Apple has the most mature software for a tablet, and a great complement of apps. I don't see that changing very soon, but I can't help but yearn for an iPad that's as small and light and comfortable as this new Nook. My biggest problem with the iPad is its shortcomings as an e-reader. First off, it's heavy. Josh noticed it in his review, and it hasn't gotten any lighter over time, no matter how many iPad-curl reps I do. Next up, it's just a little large for curling up with like you do with a book. Combining the curl-up-incompatibility and the weight and I've actually managed to hit myself in the face numerous times with the iPad while attempting to recline with it. Third, the screen's resolution is inferior to many e-ink displays, along with the high-res LCDs being used on the 7-inch Tab and Nook Color and PlayBook. Finally, the glass front might look classy, but it's terrible for glare, particularly when it's outside. Barnes amp; Noble attempted to fend off this glare a bit with the Nook Color, and while they didn't succeed entirely, I appreciate the effort: its results are certainly better than the glossy glass norm.


What's really amazing is that despite all these shortcomings, all signs point to the iPad being a runaway success as a reading device, both for books and for documents. It could be the software, which includes iBooks, Amazon Kindle, and excellent document viewers like GoodReader, or the fact that once people invest in an iPad they don't really feel like buying or carrying a Kindle alongside. No matter what, you don't see many regular users complaining about their inability to read on the thing, no matter how much I struggle. Perhaps this means Apple has nothing to worry about, but it's a nice in for the competition -- one which will be stressed endlessly, I have no doubt.


I doubt Apple will be dislodged from its tablet market share throne within the next year, but if they did fall to one weakness it would probably be price. I'm speaking mainly of the Nook Color, which seems to value a 7-inch LCD reading device (with an eventual promise of apps and more robust iPad competition) at $249. With Apple's top-end iPhone going for $299 and its best iPod touch at $399, it's hard to imagine the iPad getting too much cheaper, but Barnes amp; Noble doesn't have any such cannibalization or consumer confusion to worry about. Perhaps the $249 tag's worst aspect will be to make the Bamp;N offering seem "cheap" or "low-end" but I doubt the large majority of consumers will care too terribly much.


So, let's assume (as is reasonable) that Apple won't be going to 7 inches this time around. Should it "spend" its annual update on blowing out the feature set, or stay conservative on functionality and go aggressive on price? Can it do both? Let's say Apple scrounges up a 4x resolution "Retina Display" for the iPad to improve the device's reading chops, scrounges up some sort of carbon fiber manufacturing technique to improve weight (although that aluminum back is hardly the worst of the iPad's weight problems), bumps the RAM to help out with multitasking, and bolts on a couple of cameras. That's not even considering some sort of new processor, which might be necessary to keep the iPad's graphics looking better than stretched-out iPhone 4 games, and any other features Apple might be dreaming up. It all sounds pretty pricey to me.


On the other hand, Apple could pull an "iPhone 3G," make a few minor tweaks, keep most of the same internals, and lower the price. Unfortunately, most of the 3G's wild price drop ($399 down to $199) came from a new subsidy model with ATamp;T, not a sacrifice of Apple's margins, so that makes this move pretty unlikely. Also, the speeds-and-feeds nerd within balks at the prospect of a whole iPad generation that hardly moves the needle on specs. Of course, all this hand wringing might be a bit silly: Apple could easily sell a new feature-packed version for $499 alongside a cheaper last-gen model for, say, $399, as it's done with the iPhone 3G / 3GS and 3GS / 4. Still, that assumes the iPad is getting dramatically cheaper to produce over time, which isn't necessarily a sure thing -- and, again, there's no carrier here for Apple to lean on and make up the cost.


No matter where we end up landing on price and features next year, and no matter which tablet brand ends up reigning supreme in the coming decade, it's going to be pretty obvious that competition is a wonderful thing. I just wish that competition had showed up early enough to force Apple into selling me a 7-inch iPad next year.


Oh, and if you're feeling like a little bit of compromise, Apple: I'd settle for eight.



Paul Miller is Engadget's resident Pixel Density Enthusiast. His opinions are his own.




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2010年11月23日火曜日

Your Friend is sharing the "Nexus S still leaking on public photostreams, showing exciting new angles" article with you.

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We know that Samsung's upcoming Gingerbread-powered Nexus S is curved in a pretty unusual way, and a new photo on Picasa -- on one of the same photostreams where we've seen "Nexus S" and "GT-i9020" in the EXIF data before -- gives us a new glimpse of the phone at a three-quarter view where we can really see just how curved it is. It's still unclear to us whether the display is involved in the curving or if it's restricted to the bezel above and below the actual screen, but either way, it's a distinctive design element that's sure to attract a lot of attention. Interestingly, the picture was captured on a Google employee's stream just this weekend, suggesting devices are definitely still out in the field -- so let's hope it launches right alongside Android 2.3 in the next few weeks.


[Thanks, John]


Source: Picasa

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




2010年11月17日水曜日

Your Friend is sharing the "People of Lava launches Scandinavia Android TV, melts home theater hearts and wallets" article with you.

Check out: "People of Lava launches Scandinavia Android TV, melts home theater hearts and wallets" - www.engadget.com http://www.engadget.com/2010/11/16/people-of-lava-launches-scandinavia-android-tv-melts-home-theat/?icid=engadget-iphone-url
After teasing us with its cool hardware and even cooler name last spring, Swedish TV maker People of Lava has now launched what it claims is the world's first Android-powered TV -- that is if you don't count Korea's Smartroi TV running Android 1.5. Its top-of-the-line 55-inch models cost a wallet-singeing 40,000 Swedish Krona (or roughly $5,820) and ship with Android 1.5 along with widgets for Google Chrome, Facebook, YouTube and Google Maps. They also have access to an app store which currently only includes 20 titles, but could grow to more than 1,000 by the end of the year -- since according to marketing director Martin Ljunggren, the store should import any app now in the Android Market that's scalable to a TV screen. That's a feat we're curious to see given Android's difficultly scaling apps even to tablet screens -- but hey, what do we know? In terms of sales, People of Lava hopes to move $29 million dollars worth of Scandinavia units in 2011, in both Sweden and niche US and UK markets. Overall that's great news for the tech savvy well-to-do, but considering Mountain Vew's focus on Google TV, we're not sure how long these Android TVs will be around.


Source: Wall Street Journal

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Your Friend is sharing the "Nook Color review" article with you.

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It's hard to believe we're already writing a review of the Nook Color, considering Barnes amp; Noble's first foray into the e-reader world was revealed just over a year ago. In that time, the company has gone from no presence in e-books to owning 20 percent of the marketshare, and now has moved from a somewhat sluggish hybrid E-Ink / LCD device to a full color, tablet-like product. The Nook Color is definitely a major step forward, boasting a completely revamped, Android-based OS, and a big push into the children's book and periodical market (particularly full color magazines). Both of these spaces have yet to be mined successfully by players like Apple and Amazon -- and it's clear Barnes amp; Noble is aware of the stakes. Beyond book reading, the Nook Color potentially offers a tablet alternative that can (or will be able to) do much of what is possible on an iPad or Galaxy Tab. In fact, the company plans to launch its own Android tablet app store in the first quarter of 2011, providing a consistent, compatible application experience that could get the jump on other Android tablet-makers' plans (hello Samsung). Of course, this is a fierce market, and with a $249 price tag, Barnes amp; Noble has to play to win on every front. So, is the Nook Color the next logical step in e-readers? Is it a healthy alternative to more expensive tablets? And can it cement the prominent bookseller's place in a hotly contested new space? Read on for all those answers in the full Engadget review!
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Hardware

It should be obvious right off the bat that Bamp;N put a lot of thought into the design of the new Nook. In fact, the actual industrial design of the device was done by Yves Behar, whose work you've undoubtedly seen in iconic products like the OLPC XO laptop, the Leaf Light for Herman Miller, and more recently, the intriguing Jambox. There's no mistaking his masterful touch here; the Nook Color is an elegantly, thoughtfully designed piece of technology. As you would expect, the front of the device is eaten up mostly with that 7-inch, 1024 x 600 IPS display. The edges and sides of the device are coated in a near-matte finish, charcoal-colored plastic, while the back of the unit is smooth, soft rubber. On the lower lefthand corner there's a small "hook" which continues the outline of the unit, but gives purchase for a finger to slip through, or a lanyard to be attached. It's a small design flair without a lot of use, but it helps to give the Color a distinct vibe. On the opposite sides near the top of the device there's a power / sleep button and volume rocker. A 3.5mm headphone jack lives on top of the unit, there's a speaker around back, and on the face of the device is a single, iPhone-like home "n" button which always takes you back to a familiar homescreen. At just 0.48-inches thick, the Nook Color feels svelte, though it weighs in at nearly a pound, making the device seems substantial in your hands.


Even though the framing is built out of plastic, the unit feels durable and even rugged (we suspect that rubber backing helps with that perception. While we didn't do any drop tests, the Nook Color certainly feels like it can take something of a beating (but don't go throwing it against walls on our account).


Inside, the system boasts a TI OMAP 3621 CPU clocked at 800MHz (or, "speeds up to 800MHz"). The device has 512MB of RAM, 8GB of flash storage, and a microSD slot for additional expansion (the slot allows use of cards up to 32GB). As we said, the screen is of the 7-inch LCD variety, and at the 1024 x 600 resolution, looks reasonably dense (from a pixel perspective) with a 178-degree viewing angle. Barnes amp; Noble is particularly proud of the screen, which the company says utilizes its "VividView" treatment to provide less glare. What that really means is that the screen coating is fully laminated against the display itself, making for less tiny, almost-imperceptible unglued areas which can catch light. Still, the display is pretty reflective, making reading in bright locations (like on a subway with stark fluorescent lighting) sometimes difficult.


The Nook Color is equipped with 802.11b/g/n WiFi, but you won't find any 3G here. Additionally, there's a light sensor on the front of the device -- a nice touch which allows you to conserve a little bit more of that battery (which is rated at 8 hours a charge... with WiFi off).


Overall, both inside and out, the Nook Color is surprisingly well designed. There are some performance issues (more on that in the software section below), but that seems likely to be a symptom of sloppy code rather than an underpowered chipset. In fact, we played around with a dev unit running Angry Birds, and it was just as smooth as the iPad or Galaxy Tab running the same game.


Software

Really, the Nook Color (and any device which relies solely on a touchscreen for input) is all about the software. The Color starts at a deficit (in our opinion) by running atop a custom Android build based off of version 2.1. That's a little bit of a downer as 2.2 provided a noticeable speed bump for the platform, and we're currently on the precipice of entering 2.3 territory, leaving Barnes amp; Noble considerably behind the curve. In many ways, this isn't really an issue, because the original Android interface has been so obscured by the tweaked skin and functionality that using the Nook Color often feels nothing like Android -- and that's a good thing in this case. In fact, throw out your whole conception of Android as a platform (provided you have one at all), because the Color behaves like a beast all its own.


When you first boot the device, you're greeted with the center screen of three homescreens where you can arrange books and periodicals you're currently reading, see recently downloaded content (presented as a scrollable list at the bottom of the display), and get quick access to a number of other features of the device, such as your most recent selections, and general settings. We like the idea of this landing page, and in execution it works really well, though there are some touch response and frame rate issues that make the experience a little uneven. One nice feature is that you're able to scale and freely move material you're reading around these pages, allowing you to prioritize your content in a visual manner.


As far as general navigation goes, on every screen (not just your home base), you've got a small tab which pulls up a menu from the bottom of the page with familiar Nook selections: library, shop, search, extras, web, and settings.


The library section is organized by books, magazines, and newspapers, but also gives options for creating your own sets of content ("my shelves"), working with PDFs and other docs, music, images, and video (M4V only) in "my files," and allows you to dive into the company's much-touted lending program. The lending options have been expanded in the Nook Color, and the company now provides a social network of sorts for friends of yours with Nook devices wherein you see the selections they're lending out, showcase what you have to lend, and request titles. Not every book is lendable, but the expansions to the service are thoughtful.


Shopping is now a much more interactive and enjoyable experience, with clearly guided methods of search and discovery. We wish we could be as excited about file management, but it's kind of a mixed bag. We had no trouble playing MP3s and AAC files, but we had some issues figuring out just how to get our music into the player. We could play a single file, but found no option to add albums or create playlists. Finally, we figured out that a restart is required once you've added music (we're guessing it gives the device a chance to scan the content). That's all well and good, but the Color should rescan your collection after a USB sync. Another issue was getting back to the player itself. In the corner of the device you get a small music icon which gives you a pop-over notification -- you expect that it will transport you back to the player, but it does nothing. We also discovered while shooting our demo video that Pandora and the music app can actually end up playing over one another -- obviously there should be a call to kill one when another starts. Hopefully Barnes amp; Noble will have a quick fix for some of these minor issues early on.


Videos were another issue -- we couldn't get anything besides M4Vs to play, and even then we had trouble with some HD trailers. Obviously this isn't a crucial task for this device, but having a strong set of codecs and some decent video support would be really nice (and should cost next to nothing for this platform).


Dealing with galleries and PDFs, on the other hand, was a joy. We jumped into really large PDFs with no trouble whatsoever (though it is weird that you don't flip through them like books, rather swipe up and down). Galleries loaded up reasonably quickly and the included image viewer gives you a healthy amount of options (along with pinch zooming). The Nook Color also does Microsoft Office documents, and we were able to view DOCs and PPT files with a reasonable level of success. Just like most things on the device, it wasn't the fastest experience in the world, but it worked well.


While the Nook Color is a fully capable Android tablet, it's not loaded with the kind of features you'll see in a Galaxy Tab. It does, however, have a full web browser, as well as a Pandora app, along with chess, sudoku, and crossword games. As we said earlier, Barnes amp; Noble has plans to launch its own app store in Q1 of 2011 with software designed (or tweaked) specifically for this form factor -- we're hoping that developers get on board, otherwise the Color-as-tablet concept is basically out the window. We do think that if anyone is going to force an Android tablet-specific app store, a retailer with a big footprint like Bamp;N has more of a fighting chance right now than a disparate group of hardware manufacturers like Samsung and LG.


As far as the web browser goes, the experience is pretty standard Android 2.1 fare, though as with the homescreen and general navigation on the Nook Color, the fun of using the device is hampered by touch response and refresh rates that seem way behind the curve. The team working on this software really needs to clear up some of these lag issues to make the Color a more viable choice for those considering this instead of a dedicated Android tablet. Of course, this price point helps to make a powerful argument.


Web browsers and gaming aside, the main focus of the Nook Color is that it's an e-reader -- so how does it fare in that department?


First let's get something out of the way. Obviously this isn't an E-Ink screen, so you have to decide if you're on board or not for reading on an LCD display. If you're entertaining an iPad or Galaxy Tab, we'll assume this screen technology is not going to deter you from using the device as a reader. For us, the display tech isn't a major hang-up -- in fact, lots of the staff have been using iPads as reading devices with little to no trouble.


So as far as screen tech goes, the Nook Color looks gorgeous as an e-reader for standard books and goes one step beyond, delivering magazines and children's books the way they were meant to be viewed. For standard e-book reading, there are tons of options for formatting, fonts, and coloring -- even those with poor eyesight should be able to find settings that make the reading experience enjoyable. We really liked reading with the Color, and even though the device doesn't sport animated page turns (a la the iPad), it does offer great options for notation and word or phrase discovery (you can do dictionary, Google, and Wikipedia searches right from a contextual menu). We also loved that you're able to share quotes or info about what you're reading via email, Twitter, or Facebook.


For magazines, the reading format is a bit different. The full pages of the magazine are displayed on the screen, and you can swipe left and right to move through them. What's even better, however, is a scrubber (for lack of a better term) that you're able to bring up just below your magazine content which lets you quickly jump through the magazine and then zoom into a page you want to read. We found this option great for skipping ads. Once in a magazine page, you can zoom and pan to see photos up close or read, but the Nook Color also provides a novel (no pun intended) option called ArticleView which lets you break out text on the page into a strip down the middle of the screen with plain, clearly readable content inside. It's a great idea that worked most of the time. Sometimes, on pages with lots of captions or cutaway text it didn't seem to capture everything. As avid magazine readers, we really love the option of a unified method of getting periodicals, and the Nook Color is the first device to actually show that it can be done without a tremendous amount of effort (and surprisingly little lost). There's clearly room to grow in this area (and a lot of content still to nab -- the current magazine catalog is only about 70 strong), but we like where it's headed. We hate to beat a dead horse, but as with the rest of the interface, the magazine experience is hampered by the sluggishness of the UI.



The Nook Color also offers newspapers delivered daily, but we're not quite as psyched on the layout of the traditional dailies. We found the page ordering and design of these digital editions confusing and clunky. There's likely a hybrid of what Barnes amp; Noble is doing with magazines and what the company does with books for these publications -- but the current state of daily papers is a bit of a mess on the platform.


The final piece of the puzzle is Bamp;N's push into the kids' book market with its new formatting that not only allows children and their parents to page through full color versions of popular kids titles, but introduces a "read to me" function. The premise is rather simple: a professional voice actor reads the copy out loud through the Nook Color's speaker, and a child can follow along. We're sure this will be a quality addition to a parent's arsenal of options for keeping the kids happy. We did have a few issues with some audio skipping early on in one of the books we tested, but it went away quickly and didn't return. The kids books also offer a scrubber similar to the one found in the magazine section. One thing of note -- loading these volumes takes a little more time -- though overall the feature worked as advertised.


Battery life

We didn't have much of a chance to gauge the Nook Color's long-term battery life (we've only had the device a few days), but in our testing, a full charge yielding more than a day of on and off use. This wasn't constant hammering, but an ebbing and flowing of reading, testing features, and keeping the device asleep. From the looks of things, a charge every couple of days should take care of battery issues for most people, but the most voracious readers may find that the Color pales in comparison to E-Ink devices, and in our testing the iPad still outclasses this in battery life by a long shot. In short: the battery life is good, but it's not going to blow you away. Expect to keep the charger handy -- you'll definitely need it on a regular basis.


Wrap-up

So, is the Nook Color worth your hard-earned cash? Well, we'll say this -- if you're a hardcore reader with an appetite that extends beyond books to magazines and newspapers, the Color is the first viable option we've seen that can support your habit. Not only does Barnes amp; Noble have an astoundingly good selection of e-book titles, the company seems to be aggressively pursuing the periodical business, which is a big deal. This is the first device we've seen that effectively and consistently presents a color magazine option. It's not the fanciest or most sophisticated presentation, but the idea of having your favorite glossy delivered direct to a device like this every month (in a truly readable format) is a major innovation. But besides all the reading you'll be doing with the Color, you're also buying into a potentially much bigger proposition -- namely, the idea that come Q1, this thing will be a viable Android tablet with an app store of its own. Granted, it doesn't have 3G on-board, and the OS could use some serious TLC and polish, but if Bamp;N delivers on its desire to create a marketplace for Nook Color apps, you could be spending $249 not just for a great reading experience, but for something far bigger. For the price, you're getting a lot of product here -- now it's just a question of whether or not Barnes amp; Noble knows how to take advantage of that product.




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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




Your Friend is sharing the "Samsung cuts Galaxy Tab prices in the UK, still more than AT&T" article with you.

Check out: "Samsung cuts Galaxy Tab prices in the UK, still more than AT&T" - www.engadget.com http://www.engadget.com/2010/11/16/samsung-cuts-galaxy-tab-prices-in-the-uk-still-more-than-atandt/?icid=engadget-iphone-url
We've already shared some opinions on why Samsung's Galaxy Tab pricing makes sense stateside -- granted, that was before ATamp;T announced it would be charging $50 more than every other US carrier. After initially showing up for pre-order in the UK on Carphone Warehouse for pound;530 ($850) and for a Queen's ransom of pound;799 ($1280) on Amazon though, we're glad to find The Inquirer reporting that Tab prices on both Amazon and Dixons have dropped to pound;469 ($738) for a 16GB model with free delivery. Carphone Warehouse has also cut prices down to pound;489.99 ($784) for the 32GB version. Sure, that may still sound steep to us Yankees, but keep in mind it's now a good bit less than the basic 16GB 3G iPad which currently sells for pound;529 ($850). Whether these prices will slide even closer to Stateside levels is still obviously anyone's guess, but at this point we're sure those of you in the UK won't have an issue paying less for your tab.


Via: The Inquirer
Source: Amazon UK, Dixons

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




2010年11月10日水曜日

Your Friend is sharing the "BlackBerry PlayBook to cost 'under' $500" article with you.

Check out: "BlackBerry PlayBook to cost 'under' $500" - www.engadget.com http://www.engadget.com/2010/11/10/blackberry-playbook-to-cost-under-500/?icid=engadget-iphone-url
RIM co-CEO Jim Balsillie finally gave us a crucial bit of information about the BlackBerry Playbook this morning: price, or at least a threshold. According to a Korean interview, Balsillie said that RIM's 7-inch tablet will be "very competitively priced" with Bloomberg quoting the man saying that it will be "under" $500 when it hits North America in the first quarter of 2011, expanding globally in Q2. A price that should at least match the 9.7-inch WiFi-only iPad (16GB) and undercut the 7-inch 3G Galaxy Tab which goes on sale on Verizon tomorrow for $599.99. Thing is, by the time Q1 rolls around we're going to be looking at many, many more viable tablet alternatives including a likely Apple refresh.


Source: Bloomberg

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




Your Friend is sharing the "10.1-inch Galaxy Tab teased with prototype panel?" article with you.

Check out: "10.1-inch Galaxy Tab teased with prototype panel?" - www.engadget.com http://www.engadget.com/2010/11/10/10-1-inch-galaxy-tab-teased-with-prototype-panel/?icid=engadget-iphone-url
Does that look like a 10.1-inch Galaxy Tab to you? Sure does to us though Tech-on! is calling it an "electronic book reader" prototype from Samsung. Thing is, when was the last time you made a 3G video call using a dedicated ebook reader? The 10.1-inch panel is a 1.8-mm thick LCD prototype on display right now at the FPD International trade show in Japan. It features a 1,024 x 600 pixel panel resolution, 250nits brightness, 1,000:1 contrast, and covers 50 percent of the NTSC color gamut. Oh, and it's said to be unbreakable thanks to the new 0.44mm / 28g resin panel (excluding the backlight unit) that replaces the typical 1.26mm / 130g glass LCD panel. And while this particular slim panel won't be ready for commercialization for another two or three years, there's nothing stopping Samsung from bunging a production-ready LCD into the 10-inch Galaxy Tab promised for 2011. Check the new LCD in profile after the break.








Source: Tech-On!

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone




2010年11月9日火曜日

[CW.jp] 【Forrester調査】「企業はBlackberry OS、Android、iOSを重点的にサポートすべき」

【Forrester調査】「企業はBlackberry OS、Android、iOSを重点的にサポートすべき」
http://www.computerworld.jp/topics/bg/189697.html?iApl

[CW.jp] ガートナーのアナリストが語る「オンライン・ビジネス戦略とソーシャル・メディア」の関係

ガートナーのアナリストが語る「オンライン・ビジネス戦略とソーシャル・メディア」の関係
http://www.computerworld.jp/news/trd/189696.html?iApl

Dellの変形するタブレット、間もなく登場か 予告動画公開

Dellの変形するタブレット、間もなく登場か 予告動画公開
http://www.itmedia.co.jp/news/articles/1011/08/news028.html

2010年11月5日金曜日

[CW.jp] アップル、世界携帯電話メーカートップ5に初めてランクイン

アップル、世界携帯電話メーカートップ5に初めてランクイン
http://www.computerworld.jp/topics/bg/189679.html?iApl

2010年11月4日木曜日

Your Friend is sharing the "2010 MacBook Air owners reporting logic board and display issues" article with you.

Check out: "2010 MacBook Air owners reporting logic board and display issues" - www.engadget.com http://www.engadget.com/2010/11/03/2010-macbook-air-owners-reporting-logic-board-and-display-issues/?icid=engadget-iphone-url
Early adopters typically run into weird issues when putting their first generation gadgetry to use, and owners of the new MacBook Air models are no exception. Indeed, on the day of its release Apple had to push out a software update to stop the system from locking up while in iMovie -- but that wasn't the end of the woes. Thanks to a YouTube video, we've seen for ourselves evidence of a display flickering in a most unappealing manner, and we're hearing tales of other display issues, kernel errors that occur when the machines are trying to come out of sleep mode, and more. There's not been an official response from Apple yet, we're not sure how widespread the problems are, and we haven't experienced these issues first hand on our devices -- but we'll let you know as soon as we hear something. Promise. In the meantime, it looks like some of you might have a date with the Genius Bar. Video after the break.




Via: Apple Insider
Source: Apple Support (1), (2)

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This article came from the Engadget iPhone App, which features everything from the latest smartphone news, to reviews and hands-on looks at laptops, HDTVs, gaming, and more. To learn more about the app or download it go here: http://www.engadget.com/downloads/iphone